Theory of Documentation
From copec
Events of Things with Associated Actions
- There exist a super-set of things, in which each element is in a certain state, as well as respective associated actions on, or performed by, those things.
- Each state of a thing is a separate element--That is, things with multiple states are actually multiple elements of individual things, each in their own singular, certain state.
- An action can be the change of state, or the cause of a change of state.
- A thing has a separate state for each associated action it performs.
- Multiple things can be associated with a single action as well as multiple actions with a single thing--things and actions have n-way associations, where n is a positive integer.
- Each state of a thing is a separate element--That is, things with multiple states are actually multiple elements of individual things, each in their own singular, certain state.
- A sequence formed of a single thing with an associated action is called an event.
- A sequence formed of multiple events using the shared associations of things or actions in each preceding or following event is called a sequence of events.
- The set of events that occur due to being caused by another events action are called secondary events.
- Secondary events can also be called autonomous events
- A contrary set of events that do not occur as the result of other events actions, are primary events.
- A sequence formed of multiple events using the shared associations of things or actions in each preceding or following event is called a sequence of events.
- The things in these primary events are called primary actors.
- A thing in a state with an associated action of which there is no event with an action that causes a change to that state.
- Primary actors are the start of every sequence of events (Including staged "circular" events).
- With this model people are typically the primary actors.
- A thing in a state with an associated action of which there is no event with an action that causes a change to that state.
The computer information systems we are dealing with can be broken down into things, actions, events, sequences and actors.